

Haitaka, the capturable boss of the previous chapter, has Rally Defense and can prove to be another powerful tool in keeping your army alive.Įnemies usually refrain from attacking if they cannot deal any damage, unless they can safely attack with a thrown weapon. Using Freeze to help thin out the crowd can greatly aid chances of survival. This coincides with the last, largest waves of Hoshidan reinforcements. On Hard and Lunatic however, they start closing in the late stages of the level.

On Hard and Lunatic Modes, he will have Quick Draw to increase his damage whenever he starts an attack and Wary Fighter which prevents him or his attacker(s) from doubling. On Normal, Hinata and Oboro only move if a unit enters their attacking range. On all modes, he comes with Point Blank, allowing him to retaliate at 1-2 range. You can prevent him from doing this by reaching him quickly, however, your attackers will need to be strong as he can do relatively high damage. While Selena and Beruka are relatively unremarkable in their abilities, they can aid in plugging any holes in the defences.Īs the turns pass, more Hoshidan units arrive, and Takumi eventually uses the Dragon Vein, removing the moat and making the area harder to defend. As a powerful pre-promote, Camilla is an excellent candidate for attempting to reach the houses and to kill off problematic enemy units.

However, there is no wall in the eastern side and the wall west of the western ballista and below the middle ballista have been neglected, and thus destroyable.Ĭamilla, Beruka and Selena arrive shortly after the beginning of the chapter. Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.Īt the start of the chapter, you should immediately visit all the houses to grab the rewards before the sheer amount of enemies prevents you from reaching them.Īt first, the player will be placed in a relatively well defended location, as there are three ballistas on the map which can help weaken up clumped groups of enemies, and the sea provides a natural moat against ground units.
